AI Insights · Timothy · October 2022
Top 5 Gacha Games Performance on Android in Australia Q3 2022
Discover the performance trends of the top 5 Gacha Games on Android in Australia during Q3 2022, including weekly downloads, revenue, and active users.
The third quarter of 2022 saw significant activity in the Gacha Games category on the Android platform in Australia. Here’s a detailed look at the performance of the top 5 games: Epic Heroes, 8 Ball Pool, Dragon City: Mobile Adventure, Top War: Battle Game, and Sonic Forces: PvP Battle Race.
Epic Heroes
Epic Heroes, published by Dinosaur-Games, experienced substantial growth in various metrics. Weekly revenue saw a notable increase, starting from approximately $8K in late June and peaking at around $36K by the end of September. Downloads also surged, reaching nearly 29K in the final week of the quarter. Active users mirrored this trend, growing from 657 to over 46K.
8 Ball Pool
Miniclip's 8 Ball Pool maintained a stable performance throughout Q3. Weekly revenue fluctuated slightly but remained strong, peaking at about $23K in late July before settling around $16K by the end of September. Downloads averaged around 5K weekly, with active users consistently above 57K, peaking at nearly 60K.
Dragon City: Mobile Adventure
Dragon City: Mobile Adventure by Social Point showed consistent weekly revenue, generally hovering around the $8K to $10K mark. Downloads remained steady, averaging around 2K per week. Active users saw a slight fluctuation but stayed robust, averaging around 50K, with a peak of approximately 55K in mid-September.
Top War: Battle Game
RiverGame’s Top War: Battle Game experienced a varied quarter. Weekly revenue started strong at around $35K, peaking at $50K in late July, before declining to roughly $25K by the end of September. Downloads showed a significant spike in early August, reaching over 5K but then dropped to around 1K weekly. Active users also fluctuated, peaking at over 12K in early August before stabilizing around 3K to 4K.
Sonic Forces: PvP Battle Race
SEGA’s Sonic Forces: PvP Battle Race had a relatively stable quarter. Weekly revenue remained modest, averaging around $800. Downloads were steady, averaging about 1.5K, with a slight increase towards the end of the quarter. Active users consistently hovered around 14K to 20K.
These insights highlight the dynamic nature of the Gacha Games market in Australia. For more detailed analysis and insights, visit Sensor Tower.